We are thrilled to introduce our supporters to Carlos Bautista as part of our Artist Spotlight series. Carlos is an amazing designer, a workhorse, and a great contributor to Havoc! The Combat Card Game. Take a look at the Artist Card for Carlos and learn more about his background and inspiration.
We discovered Carlos in the early stages of developing a prototype for Havoc! The Combat Card Game when we held a contest on one of the freelancing platforms. Back then, we had a vague idea of coming up with a spiffy logo for the game. We knew we wanted a lion (we like medieval heraldry) and we knew we wanted a cracked shield (combat is a messy business, afterall), but that was about it. The designs that Carlos submitted stood head-and-shoulders above the others. We settled on this.
It turned out that Carlos could handle far more than the logo design and layout work. Practically everything you see laid out in the Havoc! universe has been touched by Carlos – the cards and the rulebooks, of course, but also the finer details like the Class Icons. We leaned on Carlos early on for the basic design of the Havoc! cards. Here’s one example – the Knight Class Card.
The middle part – meaning, the back of the Class Card – has stayed constant. The card face has evolved from the early playtesting days – on the left is an early mock-up Carlos put together; on the right is the final version. A vast improvement made possible through Carlos’ artistic expertise and fine eye for detail. And note the Knight Class Icon in the upper righthand corner – just a small example of Carlos’ artistic contributions to the game.
Besides the cards, you’ve seen Carlos’ work in the rulebooks . . .
The playmat design . . .
And, of course, the box design.
Another area that Carlos has worked in is developing artwork and counters for our forthcoming wargame, Fearful Odds. Here is a sample of Carlos’ work at designing counters for this wargame – which, we will note, is fully synchronized with Havoc! The Combat Card Game (so you can weave one-on-one fights into your skirmishes and battles).
Besides showing Carlos’ counter designs, these screenshots also preview Carlos’ work designing icons to represent the different nations and regions of the Land of Sopron.
We hope to introduce you to much more of Carlos’ work in Havoc!, Free Havoc!, and the Sopron TTRPG. Thanks!